Guild Wars 2 Necromancer professions

The Necromancer apparently gains power whenever an ally or enemy dies, which is an interesting mechanic. It’ll be useful during PvP battles, or for a long run of trash mobs, but I can’t see how the necromancer will be able to accrue any power during a standard single-target boss fight (except once the fight is over, obviously). I’m sure there’ll be a solution provided, so I’m looking forward to seeing what it is.
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The unique ability of the necromancer is to enter the death shroud. Once this happens, the necromancer leaves her body and becomes a sort of spirit presence, immune to stuns and knockdowns. The necromancer’s Life force (the power accrued when an opponent or ally dies) becomes an effective health bar. Once the life force runs out, the necromancer is returned to her body.

It’s quite an interesting idea. It remains to be seen how well it will work in practice, but it will certainly make the necromancer a complicated and challenging profession to play.

It sometimes seems like we’ve been waiting decades for the release of Guild Wars 2, so much so that I’ve been trying not to get too excited about it because I can’t sustain that level of excitement for that long. With the potential release date now firmly within our lifetimes, I’ve allowing myself a teensy treat, and have taken a look at the available Guild Wars 2 classes.

Classes in Guild Wars 2 are actually referred to as “professions”, which is quite confusing for those of us more used to playing World of Warcraft, but which makes sense within the context of the game. There will be eight professions available, each of which brings with it unique abilities, mechanics and playstyles. Let’s take a look at what we know so far.

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