GW 2 Thief professions

There’s a cast-iron rule with any vaguely-Fantasy setting: there’s always a Thief. It might be called a rogue, or an assassin, but it’s always there: a dagger-wielding, shadow-dwelling, be-cloaked figure of dubious morality.
Guild Wars 2 51ae51d39670cc93d630b453
Guild Wars 2 is no exception to this rule, but the GW2 thief comes with a couple of unique selling points. First of all, some of the thief’s skills will be determined by the precise combination of main hand and off-hand weapons she wields, which is pretty cool. That means you can choose whether to fight like Drizzt Do’Urden with blades of equal length, or like his nemesis Artemis Entreri with one long blade and one short (If you haven’t read any of RA Salvatore’s Forgotten Realms novels then that reference will be lost on you, but take it from me – it’s cool).

The other great “twist” on the thief class is the way a thief can steal from her opponent. “Big deal,” I hear you cry, “nothing new there.” Ah, but there is. You see, the thief steals from her opponent in the midst of combat, and can then use what she’s stolen as an improvised weapon.

For example, when stealing from a moa bird, a thief might get a handful of feathers that they can throw to blind enemies around them.

It sounds like tremendous fun, but I don’t think it’s the profession for me. Somehow it just feels a bit too gimmicky, and I suspect a lot of players will roll thieves. Call me contrary, but I’d rather go for something that won’t be as popular.

Comments are closed.