Tag Archives: Albion Online

Albion Online Has Banned Over 800 Accounts

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Sandbox Interactive launches a new patch for Albion Online practically focused against the fight of the sellers of Gold. To try to combat the purchase / sale of the coin of the game of illegal form, have realized some changes in the form to commercialize with the gold, And is that people with such a stand out in the table is able to sell their soul to the devil, put their account at risk and leave small fortunes to amass unsuspected amounts of silver with which to advance much faster than the rest, maintain buildings , Territories, etc.

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The Albion team has banned more than 800 accounts that have purchased gold from third parties with stolen credit cards or Paypal data, making this a financial problem for all involved, the people to whom these cards belong, the banks and the devs . Therefore, measures against Gold Sellers have been strengthened in all respects.

Changes

Changes to Gold mechanics to reduce the ease of operations for Gold sellers:

  • Gold can no longer be directly traded between players
  • Gold can no longer be deposited in Guild accounts; we will remove Guild-level gold accounts in future
  • (Silver is unaffected by the above changes)
  • For more information, refer to this forum announcement

Increased maximum configurable price for real estate sales to 10m silver (does not affect auctions)
Temporarily changed mechanics so Dreaded players can disable their PvP flag, while we fix the issue where non-flagged players cannot heal flagged players in the black zone specifically (where flags should not matter)

Fixes

Players participating in GvG battles are now exempt from being hidden in overloaded areas
Disabled the Android updater, as a temporary fix for keyboard issues at login screen, and potentially also some animation issues
Fixed some issues resulting from “Crafted by” data still being missing for items bought from older marketplace orders
Fixed an issue where crafting sounds did not stop correctly if crafting is cancelled
Fixed some issues with portal binding
Bridgewatch Marketplace now has a working exit to Bridgewatch

Albion Online – New Character Builder Tool

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A week after it was launched (which proves to be a popular success, even if the servers are strained), Albion Online acquires an official Character Builder, compiling the entire MMO equipment.

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Just over a week ago, the Sandbox Interactive studio officially launched the commercial version of Albion Online and obviously the MMO is having some success – already before the launch, the developer claimed the sale of “more than 250 000 Founders’ packages, having raised more than 10 million dollars”, thus making the initial development of Albion Online profitable, in addition to guaranteeing an economic balance sufficient to ensure the continuity of the exploitation of the game. And today , Albion Online is experiencing the throes of all popular MMOs: servers are stormed and players are slowing down in the most populous areas (the developer says working on code optimization to help remedy, waiting for server activity to normalize).

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It is understandable that Sandbox Interactive projects itself into a long-term operation and to accompany this operation, the studio provides both regular updates in the game (three to four per year, with no more precision not to impose constraints), but also tools outside the MMO. And the developer is now officializing one of them: a Character Builder to design the “sheet of his character” with his equipment, or even an entire group in order to imagine effective synergies, even to share guides game with the rest of the MMO community.

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And in the context of Albion Online, the tool is important since it integrates all the equipment available in the MMO and that in Albion Online, “the character is what it carries”. We also know that the game encourages optimization and the Character Builder must therefore meet the aspirations of the players of the theorycrafting – while waiting for other applications on the content of the game to be deployed in the future.

The tool will also be the means to follow the evolution of the additions of objects in the game, since if the developer does not envisage the integration of new lines of items in the short term, the new equipment is well As well as new level 3 artefacts (amongst other new features, the developer already mentioned the addition of fifteen weapons and nine new armor sets all with unique capabilities).

Download The Albion Online Launch Patch Now

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Albion Online is open to both casual and seasoned players. After a last beta session last March, Albion Online, a new sandbox-style MMORPG, finally opened its servers to the general public with its launch patch on July 17th.

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Improvements

  • Implemented new starter packs, and updated founder packs
  • Improved Premium store UI
  • Added subscription option to Premium store
  • Adjusted Premium Time Packages
  • Updated the splash screen image
  • Added new intro video!
  • Updated layouts of home territories:
  • Rearranged general layout to make for more of an even fight between attackers and defenders
  • Now using three capture points rather than four
  • Moved building positions to ensure there is enough space to fight in
  • Temporarily increased the maximum defender bonus in GvGs from 20 to 50
  • This is just to mitigate against potentially large gear discrepancies in the early game
  • Adjusted land auction timers so the first auction happens two weeks after launch; all subsequent auctions will work on a four-week cycle
  • Temporarily added carrot drops
  • All mobs that drop silver will also have a chance of dropping carrots, at a rate of around 1 carrot per 1000 silver
  • This is expected to be removed in the first patch after launch, and is just to prevent nutrition bottlenecks in the first week

Combat balance changes

Holy Staffs – Flash Heal

  • Heal value: 47.17 -> 42.45
  • Heal bonus per stack: 6% -> 4%
  • Energy restoration: 4 -> 2.42

Forge Your Own Destiny In Albion Online

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The player of Sandbox Interactive is preparing to make its big entry in the immense world of the video game. MMORPG sandbox par excellence, Albion Online promises a rich experience by proposing in particular an economic system forged by the players and a world changing to the sandstone of the fight between the guilds. If you do not know what to expect, then these lines are for you.

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Albion Online proposes to its players to forge their own destiny. The system is voluntarily open so that each player can decide which direction to take. Solitary mercenary or legendary woodcutter, your actions alone define who you are and who you will be. The system, builds such sorts that each action gets points of fame (the equivalent of the experience in Albion), allows you to create a character that truly resembles you. It is not impossible to create a tanner assassin if you decide it or even that it is impossible to make his warrior a powerful magician.

“You are what you wear” is one of the maxims that defines Albion most since it is your equipment that will define your skills and spells and therefore your martial abilities. If you are wearing heavy armor, expect to have defensive skills. If you wear a stick, you can use spells. But to get equipment, it must already be produced, or purchased. And it is here that the rich economy of soft comes into play.

If it is possible to build everything in the title, it is also possible to buy everything and sell everything. Travel through the Albion lands to harvest resources that you can then refine or sell. Once refined, you can even turn them into more interesting objects like weapons or protections. If the easiest is to harvest and sell, there is no guarantee that this is the most lucrative in the long run. The economy is governed by the laws of the market. Otherwise, you can just as well be lazy and just loot on the dead bodies of your freshly killed opponents.

Albion wants to be difficult, so that the death of your character leads to the loss of the material carried at the moment of death. It is to prevent these inconveniences that it is therefore necessary, in any case strongly advised, to join a guild to help you between players. Not only will joining a guild allow you to specialize in order to complement your skills with other players, but you will also be able to fight for control of Albion lands by fighting against other guilds and gaining control over certain resources.

You can find all our game guides on UpAlbion. To join the adventure of Albion, go to the official site of the game.

Sandbox Announced The Available Of Starter Packs For Albion Online

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On 17 July 2017, the starting shot for Albion Online falls. After the offer with the Founder Packs has now expired, you can now secure Starter Packs.

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Sandbox Interactive has announced the availability of Starter Packs for Albion Online. Depending on the pack you receive different amounts of gold and premium time as well as special equipment in the sandbox MMORPG. Specifically, the offers are as follows:

Veteran Starter Pack – 29,95 Euro

  • Game start: July 19, 2017
  • 2,000 Gold
  • 30 days Premium

Epic Starter Pack – 49,95 Euro

  • Game start: July 18, 2017
  • 4,500 Gold
  • 60 days Premium
  • Epic Equipment
  • Epic Avatars

Legendary Starter Pack – 99,95 Euro

  • Game start: July 17, 2017
  • 12,000 Gold
  • 90 days Premium
  • Legendary Equipment
  • Legendary Avatars
  • Legendary Cart
  • Legendary Horse
  • Epic Equipment
  • Epic Avatars

As a gift, owners of a Founder Pack receive the equipment and riding equipment included in the Starter Packs of the same level (Veteran, Epic, Legendary). You can find further details on the Starter Packs here on the official website or www.upalbion.com.

This is the start of next week:

  • 17 July 15:00 (CEST): Access for owners of Legendary Founders or Starter Packs
  • 18 July 15:00 (CEST): Access for owners of Epic Founders or Starter Packs
  • 19 July 15:00 (CEST): Access for owners of Veteran Founders or Starter Packs

Albion Online Released Patch 2 Of Hector

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Sandbox Interactive continues to rack in improvements to Albion Online, the latest of which is Hector. Yesterday, a new patch of Hector was released to game. It’s time to download the second patch of Hector, Version 1.0.326. Here are the patch notes:

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Improvements

Caerleon’s Bank and Marketplace are now in their own sub-areas in Caerleon.
New starter areas have been added to help with potential overcapacity.
Black Market setup has been adjusted to increase the frequency with which armors and weapons will drop.

  • The immediate result of this change will be that armor prices increase ~9x faster, and weapon prices increase ~45x faster, than previously.
  • This in turn should mean that many more weapons and armors are sold to the Black Market (as it will now be offering good prices for them far more frequently), which will lead to higher drop rates for these items.
  • The effects of this change will not kick in immediately, because old orders will still need to process through the system before the changes take effect.

Improved quantity selection in crafting: it will now remember the last amount you selected so long as you keep crafting the same item.
Destiny Board achievements are now untracked by default.
Destiny Board starts to track achievements when they get some progress (ie Fame is greater than 0).
During this patch, all achievements with progress will be set to tracked, and all achievements without progress will be set to untracked.
Added a limit to how many achievements you can track at once.
Added tooltips for Destiny Board tracker notifications.
Added “time remaining” in tooltips for buffs/debuffs.
Upgraded all remaining text in the game to use the new font.
Trophies now give their bonuses to up to three laborers rather than up to two.
Added a warning about renaming etc when creating characters.
Royal Sigils can now be transmuted to higher tiers (although doing so will be very expensive).
Royal Sigils are now classed as materials in the market.
Missions no longer show timeouts if they have very long durations.
Improved Undead and Morgana group dungeons.
Open world Ghouls now have a new ability.
Dryads and Forest Spirits are no longer aggressive.
Toads, Boars and Monitor Lizards have had their aggression radii halved.
Reduced durability of (non-Founder) furniture, making them easier to destroy.
You can no longer place furniture near banks (you know who you are).
Increased zoom speed and movement speed in the World Map.

Changes

Gathering journals now only count resources of their tier and up to two tiers higher.
The “Flail” line of weapons is now called “Morning Star”.
Reworked visualization of zergs to not show individual player positions.
It is no longer possible to find T3 resources in the Outlands. Their old positions have been filled with T4 to keep node counts constant.

Fixes

Moved the siege camp in Birken Fell to remove overlapping PvP areas.
Fixed Arcane Orb cooldown to be the correct value of 15s.
Fixed damage area on Forest of Spears.
Improved various visual issues with projectiles.
Fixed some issues with calculations for focus cost of enchanted items.
Fixed an issue with visuals for Separating Slam ability.
Fixed some issues with the rewards in the final chest of safe zone hellgates.
Repositioned building NPCs/clickables to ensure they’re easy to access.
Demon Gatekeepers (eg Vile Warden) have had pursuit range reduced from 60m to 35m so they can no longer be pulled out of the Unrestricted PvP area.
Removed unnecessary warning when entering expeditions.
The Keeper Chieftain remembered the abilities he had forgotten and now uses his complete ability arsenal again.
Destroyable chests now have health and armor to make them a little harder to loot.
Fixed an issue where farm buildings did not have enough durability.
Fixed more issues with Guild UI shaking.
Fixed an issue where respawning in Caerleon was not portal-binding players correctly.
Fixed a visual issue with gathering multiple nodes in rapid sequence.
Fixed an issue with toggling nametag visibility in cities.
Various visual and effect fixes.
Various audio fixes.

Last Major Hector Update Before Albion Online’s Release Published

The last major update to be released before the official release of Albion Online came from Hector.

Albion Online, which is one of the most ambitious MMORPGs developed by the SandBox Interactive team, aims to offer a long-term game with an Ultima-like community structure. The game will be released on July 17, 2017 with the latest version. Albion, which will be following a long, detailed and patient development phase, will wait until mid-July to test its latest update. Thanks to the communicational integrity between the community and the development team, the game has become almost irrelevant for players looking for a new MMORPG, with the game reaching the ultimate expanse, successful graphics structure and versatile game depth.

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The update, published with the Hector name, brings the recently introduced Black Market system to the game. Hellgates, which blend the Albion world’s PvE and PvP combat options successfully, are adding new ones. Mechanical enhancements for existing areas also come to the Hellgate system with Hector update.

Outlands that are not available in the vote are added to the Albion map, and it is possible to go to the area with the help of the portal. There are also settings that allow the map to be displayed in larger windows at different scales.

New mounts are also added to the game, making it possible for you to travel through Albion’s big world. Albion world’s PvE options, where you can travel to your desired destination, are updated and changed a bit.

The User Interface of the player’s screen, the details of new player’s tutorial, modeling of armor and weapons, and dozens of minor error correction come with the Hector update.

Unfortunately, Albion Online can not be played for free and does not offer Turkish language support. However, if you want to examine the proposals of this game we find quite ambitious, you can go to the our sites by clicking here. You can watch the video broadcast for the Hector update on the screen below.

If you want to buy cheap albion online gold or power leveling, just make sure to spare some time to join in our site.

Albion Online: The Latest Hector Update

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“Hector” is the latest update before the official release of “Albion Online”.

This update includes some improvements to the Outlands, the Sandbox-MMORPG. Robin Henkys, “Game Director” at Albion Online, explained in a video what changes are coming and what intentions are being pursued with them.

Caerleon As A Portal To The Outlands

The city of Caerleon, which is located in the center of the Royal Continent, will serve as the only access point to the Outlands. Via a single portal, the city is connected to different areas of the Outlands. The developers intend to end the existing states in the Outlands by this step. Ports and cities in the Outlands had become the home of territorial guilds and the banished player from the Royal Continent.

Resource Distribution And Other Changes

The distribution of resources in the outlands will be decisively changed by the update. All parts of the outlands receive equal amounts of resources. However, the “black zones” also receive a large number of enchanted raw materials. This change will make the outlands more attractive to gatherers. In addition, the watchtower territories in the Outlands are upgraded. After the update, only Tier 8 resources will be available there.

All ports and cities in the Outlands will disappear with the upcoming update. Players are therefore required to collect and store their items stored in banks and cityplots. Otherwise, these items will disappear with the update. Until June 7, 2017, the date the update appears, this must be done.

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It’s a known fact now that Albion Online will officially launch this summer, on July 2017. Until now, Albion Online has been in development for some time now, and features true cross-platform gameplay where players on PC play alongside those on mobile. Are you ready to start your adventure?