Tag Archives: Latest POE 3.3 Builds

Latest POE 3.3 Builds:Duelist Gladiator Melee

Latest-POE-3.3-Builds-Duelist-Gladiator-Melee

1.POE 3.3 Builds For Earthquake Bleedquaker

3.3 was Once again a good update for this develops. No nerfs and some nice buffs!
– EQ now features a considerably reduce delay for the aftershock effect!
– EQ now as a Vaal Version that adds damage and fun

bq

Pros:
+ Extremely protected (6k++ life, 77% hit AND spell block, huge leech) -> can go AFK in maps
+ Extremely very good group harm and clear speed
+ Atziri / Uber lab viable (did both at lv 80 on a 5L on 3.0 beta, missing five skill points as a consequence of missing acts)
+ Can do all maps such as Guardians
+ Can do pretty much all map mods (except no leech, Hexfont, and Blood magic)
+ HC viable (though I in no way played substantially HC, so other people may possibly judge if this really is true)
+ Blood everywhere, seeking quite good with diverse gore themed MTX
+ Uses bleed as a most important damage source -> something specific 🙂
+ Can attain more than 250k single target DPS with investment and considerably higher group harm

Cons:
– The make desires two pricey items to acquire its complete possible:
1) +1 Curse Anvil (two to 3 Exalted)
2) Helm with uber lab enchant for lowest EQ duration (about 50C)
– “only” 250k+ harm so no million DPS  content material destroyer 🙂
– Will struggle to complete Shaper resulting from “low” single target damage

Leveling Guide:
This development is pretty uncomplicated to level.

Start with Cleave as your melee AoE ability. Obtain EQ, much less duration, and swift affliction as soon as possible and level them. Use either EQ or bleed, depending on the axe you discover. In the event, you get an axe that synchs properly along with your EQ delay, uses EQ. Otherwise, use Cleave with Multistrike and more rapidly attacks in place of much less duration and swift Affliction.

Get RT as soon as you possibly can, it can give loads of clear speed. Make an effort to get the bleed passives later inside the game since at the starting they are extremely weak. Take life and damage after you feel you will need it.

Immediately after you may have RT, there are 3 huge clusters that all give survivability, two also give harm. It is as much as you, what you wish to get next. I commonly do plenty of traveling 1st to ensure that I just can collect all the excellent passives through late game. Absolutely nothing is extra annoying than having to level from 82 to 86 simply to get 40 strength from passives.

You’ll be able to decide on whatever fourth point you like. Violent Retaliation can be a very good option. It may appear weak, nevertheless it buffs your clear speed a whole lot due to larger movement speed. AND: With it, you will have 78% block chance. You may get 88% improved hit AND bleed damage using a 100% uptime on bosses. This buff is nearly stronger than the 10% more buff of 3 frenzy charges. As well as hold in mind: You’ll have difficulty to keep the charges upon many bosses.
After you have difficulty to max out your bleed likelihood, you are able to also get the 25% bleed opportunity from Ascendancy. It will add some damage, as well also as 6% harm reduction from monsters. If you choose Warlords Mark or use enduring cry, you might want to go for the extra 10% Phy’s reduction and also the 10% frenzy bonus damage.

Pantheon:
The Pantheon Powers add a further layer of defense for the build.
Soul of Lunaris
Soul of Gruthkul


Pob Link:https://pastebin.com/RZ1KfALa
Talent Tree:https://tinyurl.com/y8qlbwyg
Instance Link:http://www.pathofexile.com/forum/view-thread/1916114
2.POE 3.3 Builds For Ice Crash Facebreaker Tank

This creates can do any boss in any map, right here is how I manage most important bosses :
– Standard Atziri: Facetank, never even move out from the AOEs. Take away your Reckoning, or you may OS oneself around the Reflect Atziri when she splits
– Normal Atziri trio: Use Rumi, Facetank and eliminate bleed stacks if any.
– Uber Atziri: Split phase is often a bit hard, the repeated spears can kill us on a poor combo (3 hits Non blocked one example is). Eliminate your Reckoning, or you could possibly OS yourself on the Reflect Atziri when she splits
– Uber Atziri trio: Kill the titty girl initial, be cautious with her projectile rain. When she is dead, Facetank the other two.
– Shaper: Normally stick on sides with the arena, never around the center. Shield charge into the volatile vortex to stack them, and anything ought to be okay.
– Guardians: Nothing at all unique, Facetank them, just prevent Hydra’s loaded bow shoot and Phoenix 1 shot AOE
– Uber Izaro: Facetank him, even his slams

Pros:
+ Might be viable genuinely speedy with cheap items
+ 75% block & Spell block with Rumi’s concoction while in the fight (50/50 in hideout)
+ High regen (Mainly 830+ HP/sec, as much as 1100+ with glove lab enchant)
+ High physical mitigation (4% from node “Soul of Steel” + Arctic armor + 5/6 Enduring charges + 10% reduced from “Outmatch and outlast” in Ascendancy + Pantheon nodes while stationary)
+ Can Facetank almost all the things
+ Can do virtually every map mod (Except elemental reflects)
+ Can AFK in maps without problems (still, do not AFK in front of a boss :D)
+ Can do Hall of Grandmaster (effectively, there’s a single guy I still can’t kill, but 100% in the time I get 3 chests, and 25% on the time this guy doesn’t show up so I can clear it)
+ Can apply a 20% shock on a block for 4 seconds, works on bosses!

Cons:
– Clear speed is not really very good compared to fast builds, but it’s okay
– Can’t do elemental reflects
– Abyssus (negative effect countered nicely with all of the physical mitigation + block)

Leveling Guide:
– Use Ground slam + Ruthless + Maim
– Start off using Facebreaker gloves + any shield, and get a 4 hyperlink Shield Charge + Melee Physical + Added Fire + More rapidly attacks until you get ice crash
– You are able to start out using Ice crash, see the gems links above. It is possible to use the following uniques to improve your DPS
– Endeavor to get rings & amulet with flat physical harm and high resists. Forget about life, for now, such rings are genuinely expensive, they are additionally affordable without life on it.

Ascendancy:
Painforged > Versatile Combatant > Outmatch and Outlast > Violent retaliation

Pantheon:
For mapping, take Soul of Solaris & Soul of Tukohama
For Uber Atziri, take Soul of Solaris & Soul of Gruthkul
For Shaper, take Soul of Arakaali & Soul of Ryslatha

Pob Hyperlink:https://pastebin.com/Kk01ujBH
Skill Tree:https://tinyurl.com/ybln5c29
Example Hyperlink:http://www.pathofexile.com/forum/view-thread/1980534

3.POE 3.3 Builds For Lacerate Elder Bleed Gladiator ft. Blasphemer’s Grasp

We are using bleed as our main harm by being able to inflict Bleed as much as 8 times thanks to Crimson Dance inside the ability tree (for bleed is our primary damage, you really should not focus on low tooltip damage that will have). We make use with the following abilities coming from Blasphemer’s Grasp;

1) 15% improved Harm with Ailments per Elder Item Equipped
2) Get rid of an Ailment when you use a Flask if all Equipped Items are Elder Things
3) +6 to Maximum Life per Elder Item Equipped
4) 8% enhanced Effect of non-Damaging Ailments per Elder Item Equipped

1) 150% elevated bleed damage
2) Flexibility to use Blood of your Karui & Lavianga’s Spirit flasks to quickly fill up our health and mana without being in require of using flasks removing ailments (any flask removes any ailment on us)
3) +60 to maximum life
4) 80% increased chill/freeze effect which works perfectly with Arctic Armour gem set-up

Pros:
+ Relatively rapid clearing speed (not the fastest out there)
+ Possessing choice to experience a rare talent in POE meta: Lacerate
+ Insane survivability
+ Reflect harm proof build
+ Ability to run all map modes
+ Ability to run T14-15 corrupted maps

Cons:
– Relatively long end game boss fights
– Being in require of going back inside the map to gather loot for we inflict bleed and move forward while mobs’ lives are drained & they finally die

Leveling Guide:
Leveling with Lacerate is insanely smooth. Your initial aim is to reach “Crimson Dance” in the talent tree. I personally went all the way through “Mind Over Matter” afterward followed by “Maximum Life” slots finally followed by harm slots in the ability tree.

You do not have to have any Elder items in early stages with the game. You’ll need to focus on your life & have enough mana to sustain continuous attack with Lacerate which requires significantly less mana than other primary skills which can work with this develop (i.e. Sunder, Reave etc…).

Ascendancy:
In the following order:
– Blood in the Eyes
– Gratuitous Violence
– Painforged
– Versatile Combatant

Jewels:
% improved harm with bleeding
% enhanced bleed duration
% improved area harm
% elevated physical harm with axes
% increased melee physical damage while holding a shield
% enhanced maximum life

Pob Hyperlink:https://pastebin.com/B9aZaDXN
Ability Tree:https://tinyurl.com/y83cdc4v
Instance Link:http://www.pathofexile.com/forum/view-thread/2111247
4.POE 3.3 Builds For KissMeQuick’s Gladiator Reave

This can be not a crazy or weird or silly develop, it’s simply an Extremely strong, quick and engaging all around melee develop.
Take your time, read the guide often and thoroughly, especially should you are new. If you master this create, you’ll become an immortal beast who can kill Uber Elder even on day 4.

Pros and Cons:
+ Mapping is top tier in speed and smoothness while being able to finish all content including Uber Elder!
+ Super strong league starter! I am often initially 5 who kill Shaper every league without notifying!
+ Incredibly flexible and might be modified however you wish
+ No gem swaps needed for bosses, even Shaper!
+ Kill bosses fast at the high range – You may kill Forge in the Phoenix boss at 75% of your range with Vaal Reave while he channels his explosion.
+ No dangerous mobs that can kill you – I’ve never ever died to an Abyss spinner!
+ Able to switch off to complete quantity gear( 81% IIQ & 244 IIR) and farm up to T16!
+ two weeks of Nolifing still hasn’t burned me out while other builds may take 1 day to become boring even among my favorite classes
+ 1+ million Shaper DPS even with crazy low-cost gear – as much as 50 MILLION with GG gear!
+ 79%+ Spell Block & Block, 60%+ Evade, 80%+ Phys reduction, 50%+ Base resistances, Immortal Call, Endurance charges, 6K+ HP, Fortify, Arctic Armour and far more!
+ Incredibly Hardcore and Solo Self Found viable
+ Giant half screen range – The biggest melee AOE in the game!

Leveling Guide:
When playing Acts, make an effort to constantly be on the move and kill monsters once they’ve grouped up so you could kill them more quickly. You really should be upgrading your gear constantly and decide on 1 principal slot for your attacking skill, while barely utilizing other folks. I commonly use body armor for that and have random skills on other pieces that I switch out extra often.

Do labs once you’ve leveled a few levels over its requirement to finish it in one go and have a more quickly pace for the rest on the game. Side quests should really also be done while playing acts to have a more quickly overall finish and not get stuck at any point.

Do not be afraid to use some currencies immediately after act 5. The faster you get to maps, the quicker you may earn your money back. For those who get essences, use them as quickly as possible since later on, they will be useless.

I ordinarily finish the 1st quest on the act by joining a party since they’ve probably done most with the walking and then mostly continue solo to play at my own pace / do side quests.

I mostly care about upgrading my main weapon and switch it out the most. I upgrade it roughly every 15 levels and sort by max 1 chaos and highest DPS.
I also often use random unique shields as an alternative to dual wielding and prevent taking dual wield nodes until I have reached Act 9. You can find lots of unique shields that have strong stats and make you die a good deal much less while leveling while barely losing any DPS.

Most effective skill to use while leveling is Sunder but I’m personally as well jaded from using it and go with Reave from the beginning. It’s a little slow until you’ve got Multistrike and becomes entertaining once you may have enough attack speed.

Ascendancy:
Is466Rk

ascendancies

Pantheon:
Soul of Lunaris
Soul of Gruthkul

Pob Link:https://pastebin.com/SE7ky6Vw
Talent Tree:https://tinyurl.com/yd7hvr7d
Example Link:http://www.pathofexile.com/forum/view-thread/2064695
5.POE 3.3 Builds For Sunder MoM`s bloody Gladiator: when bleed actually does the job

As far as I can tell, its new expansion touches mostly elemental and trap builds. Some new uniques may shuffle things around, but on initially sight, all stays the same. One particular interesting thing is change of ground slam, which can become viable with its significant boost for short range dmg, especially counting within the capacity for occasional rather al ground slam. Will need to have a little bit of testing, nevertheless it seems now as viable option for the develop. If any other changes occur, I will update appropriate section.

Pros:
+ inexpensive to begin
+ great survivalability (MoM, block+spellblock, fortify, great mobility)
+ fantastic clearspeed
+ can do all content material solo-Shaper deathless, Guardians simple, UberLab simple, UberAtziri killed
+ bleed is actually most important source of DPS
+ can do ANY COMBINATION of map mods by itself

Cons:
– not god-tier single target dmg
– does not get a great deal from group auras
– I really try difficult to discover a further minus

Leveling Guide:
This really is suggested pointers for your leveling, you are able to normally change it based on your playstyle and current need to have:
-feel your damage is also low? Take some harm nodes along path
-dying also significantly? Take some extra resistances or life
-have amazing two-handed weapon? Postpone taking block nodes for later

At the begining I recommend using cleave as your most important harm ability, with adding sunder to your gear at lvl 12 and switching these gems based on found weapons. Ability points must direct you towards resolute technique with fairly dirrect path. For those who have great two-handed weapon, you’ll be able to choose Butchery as opposed to Strong Arm and regret it later.

In this area I suggest shifting towards a single handed weapons with shield. Should you are still using cleave often I suggest getting Overwhelming Odds jewel and invest in first jewel slot. Skill points must be 1st directed towards “south”-especially getting bleed opportunity with Bloodletting. Do not forget to regret +10 Int and Str nodes. At this point you needs to be able to perform at least regular Izaro and get 75 % bleed likelihood, therefore next points really should go to optimization of our start area as our key dps source will be bleed. Order of your rest is up to you. For those who need to have additional survivalability, do Diamond Sking and Solidity initial. Have problem with single target? Get crimson dance sooner. Have problem that sometimes one particular mob survives in group because he did not got bleed? Get 100 % bleed possibility with Red Storm. Also at this point you must change you support gems to improve your bleed rather than hit dmg.

At this point we are moving towards maps. Get Thoughts over Matter and Atziri Foible to have massive buff in survival ability and sustain, then finish your block, get jewels, kill at least Cruel Izaro, get Callineus Malleus and you are ready for Merciless Izaro (when you are good then even UberIzaro) and you are ready for maps. Once you get Blood inside the Eyes Ascendancy, do not forget to regret “chance to bleed” from Bloodletting cluster, so you are not overcapped.

Ascendancy:
Taking Gladiator is no-brainer
Blood in the eyes-Painforged-Versatile combatant-Gratuitous violence
This can be my suggested order. Very first get bleed possibility from Blood in the eyes, then for mapping we will need to set up spell block, so next two ascendancies goes towards this goal and finish with Gratuitous violence.

Violent retaliation seems like interesting choice to significantly improve our survival, but the 25 % Additional multiplier from Gratuitous violence seems as well significantly to pass

Pantheon:
As we do not have imunity to stuns I use Brine King, which gives us closest thing to imunity.
As minor god you will discover options based on what give you headaches. Honorable mentions are:
-Ralakesh as bleeding can ruin your day
-Yugul as reflect, while minor for us in normal maps can kill us in reflect maps. This 1 is needed to perform reflect maps
-Tukohama-for tank and spank bosses, but in general not needed at all

Pob Link:https://pastebin.com/d86qBSHL
Ability Tree:https://tinyurl.com/y9d6cfyr
Instance Link:http://www.pathofexile.com/forum/view-thread/1991349

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