Occasionally, we like to touch base on big non-MMOs that we feel our readers would enjoy. Darksiders II from THQ and Vigil Games is one of those titles. Sequel to the vastly under-appreciated Darksiders, DS2 is looking like a masterpiece of the Action/Adventure RPG, and weâ€™ve spent the past few days combing its depths.
If youâ€™ve not played Darksiders, the basic gist of the series is that in the gameplay format, itâ€™s an homage to the 3D Legend of Zelda series from Nintendo. Few games can compare to the house of Marioâ€™s flagship adventure series, but Darksiders and its sequel are coming pretty damned close. Imagine if you will, a game that combines the dungeon-crawling and puzzle solving of the Zelda series, the RPG and loot aspects of something like Diablo, and the combat of God of War. Doesnâ€™t that sound like a dream come true?
Hello, all! Iâ€™m John Smith, and Iâ€™ve recently had the unbelievable opportunity to join the ArenaNet team and work on Guild Wars 2 as the resident economist. Guild Wars 2 has an incredible virtual economyâ€”one of the largest ever created. Iâ€™m excited about the opportunity to study and help mold the economy for Guild Wars 2. As Guild Wars 2 goes live and becomes a living world, I will be continually learning about its evolving economy, and as I learn Iâ€™d like to share my most interesting findings with you.