In this week’s Wayback Wednesday, Rob is joined by EverQuest II Producer Holly Longdale and Designer Akil Hooper for a terrific tour of the latest expansion, Chains of Eternity. The discussion centers around the release of Chains and the lore introduced into the game. Check it out!
Without a doubt my favorite part of the tour was Wurmboneâ€™s End and Wurmboneâ€™s Crag. The level of detail in this area surpassed anything else I noticed in game. The background ratmen running the roofs of the gulch and jumping from point to point doing their best parkour added that special touch to keeps players going back to zones again and again. Also, how cool are giant ratmen that get stronger at night and survive by hunting and eating the marrow out of dragon bones? Everything from the bones acting as support structures for the caves to the twin snakemen holding a giant crystal (38:40) worked together to make this one of my favorite zones in EQ2.