It has been a busy week for in Lions Arch, whilst I can usually play the trading post in relative peace I was constantly interrupted on Friday by hundreds of players blabbering on about giant crabs attacking Lions Arch. Requesting my assistance, screaming for revives and also trying to sell me some overpriced sun cream. The day then descended into a torrent of lag, invisible players and disconnections.
In this weeks â€œThe Lions Shareâ€ we discuss from ArenaNetâ€™s latest content patch, The Lost Shore and more importantly how we plan to profit from it.
The Lost Shores: arthropods from out of space! (not really)
On November 16, ArenaNet released new content for Guild Wars 2, introducing a one-time world event culminating over three days.
The first two events kicked off on Friday and Saturday afternoon with a battalion of giant crustaceans invading Lions Arch. However the events proved to be particularly problematic. With many players complaining of crippling lag, unresponsive skills and invisible mobs. rumour spread that mapping out of Lions arch and back in would fix the problem, however many found themselves on overflow servers facing the same problems or so behind that they had no chance of winning the event. The problems persisted through to Saturday with some servers events starting up to 45 minutes late.
However,we cant be too negative. The ArenaNet devs were quick to resolve player problems, crunching bugs and optimising code behind the scenes. Players also showed a lot of support on the official forums, quelling the trolls and assuring the trial members that the game was much better than the Lost Shore event portrayed.
I felt like there was a real sense of camaraderie among the players, despite the plague of crippling technical issues it seemed like a lot of people were having fun battling the waves of Karka. Whilst many claim that there was too many waves to contend with, I felt it contributed towards a sense of terror and dread, would be stop them before they destroyed Lions Arch?
The finale was significantly smoother, although there was still a lot of disconnections and missing skills plaguing some players and with the battle lasting over two hours many people had to leave due to time constraints, subsequently missing out on the rewards chest at the end.
With the â€œBrain Bugâ€ defeated a magical chest appeared and players were rewarded with a range of exotic weapons and armour. Each player was also rewarded a 20 slot bag . Among the drops was a number of precursors, the rare weapons required for crafting legendary weapons.