The Summoner’s Rift is the most commonly used Field of Justice. The map was given a graphical and technical update on May 23, 2012.
The oldest and most venerated Field of Justice is known as Summoner’s Rift. The Rift is located in a remote forest between Freljord, the Serpentine River, and the Ironspine Mountains. The Summoner’s Rift is one of a few locations in Valoran where magical energy is at its greatest concentration,making it a highly sought-after locale to pursue magical endeavors. Historically, the forest where the Rift resides was the site of several battles during Runeterra’s various Rune Wars. In modern times, this battleground is known as the ultimate proving ground for any aspiring summoner. The Rift is also the battleground where some of Valoran’s greatest political decisions have been made since the inception of the League of Legends.
The objective of Summoner’s Rift is simple – destroy the enemy nexus. In order to do this, champions must traverse down one of three different paths (or lanes) in order to attack their enemy at their weakest points they can exploit. Both teams have their lanes defended by numerous turrets; each turret grows in strength the closer it gets to its respective nexus and each turret must be eliminated in order to gain access to the next turret in that lane. Cooperating with fellow summoners is an absolute requirement for success, as it is easy for a champion to find themselves ambushed by enemies in the lanes of the Rift.
*19000 unit distance from nexus obelisk to nexus obelisk (Measured with Caitlyn ultimate ranges)
*Three lanes to fight your way to the enemy base.
*A jungle populated by neutral monsters of varying degrees of toughness, the toughest of which provide buffs and/or gold for your whole team.
*Powerful turrets defend key areas on the map. You must confront these in addition to your enemies if you are to make headway toward victory.
*A map dividing river that lies in neutral territory, allowing for quick travel between lanes.
*Two bases at opposite corners of the map, populated by a shop, a nexus, two turrets to defend the nexus, and inhibitors that suppress the other team’s minions.
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