Death Aura is an offensive potential that deals with damage to targets based on damage defined by a skill gem. Skills that deal spell harm have a Spell gem tag. that offers with chaos harm inflicted constantly over a period of time. In contrast to the other 3 harm sources, harm over time doesn’t hit. around the user, like applies a buff around the player, swiftly burning themselves and nearby enemies. In addition, it increases the player’s spell damage. It truly is granted by Death’s Oath. Here We will share you the very best PoE 3.6 Witch Occultist Builds With Death Aura for you personally.
[Poe 3.6] Quite rapid map clearer Death’s Oath CI Occultist
Stroll through maps to clear them. We clear T16 just by walking. Maps with % additional monster life and chaos res take slower walks and some blight casting on rares. You should be casting Blight every 6-8 seconds anyway to help keep ‘Infused’ up in the Infused Channeling help gem for 10% more harm. Flask management is significant so you’ll be able to keep Witchfire Brew up. Flame dash normally adequate to help keep arcane surge up. For T16+ bosses, you’ll want to avoid Rippy map mods and Face tanking.
Soulrend appears excellent, but I’ve to test the duration of it. You are able to use it as opposed to ED within the CWC setup.
You can get a Bane/Soulrend/ED 6L within your weapon if you’d like to, for any separate 6L single target setup. That would imply you weapon swap if you want the single target and run grey spire/wand + shield otherwise for clearing.
When you use Bane as your weapon swap, you can hyperlink it to:
Efficacy > Controlled Destruction > Swift Affliction > Despair > Void Manip
With temp chains as an aura, this which means you won’t have to rely on witch fire brew uptime to have despair up on bosses. You need to nevertheless be running witch fire for clearing with DO.
Poe 3.6 changes:
Pops are back. Profane Bloom instead of Withering Presence.
Malevolence. Changed tree to match it in and Spiritual Aid.
Solstice Vigil instead of IM presence.
Dropped despair, employing Witchfire Brew now. (swap out the quartz)
Blight hyperlinks -> Infused Channeling, CwC, ED, Efficacy.
Blight + CWC ED + DO for single target.
+ Fairly quickly map clearer.
+ Tanky when mapping.
+ Can farm uber lab comfortably. (Some dodging required, can’t facetank every little thing)
+ Can do any map mod. (No regen is annoying)
+ Minimal work required to play.
– T16+ bosses need to have gameplay. Dmg is decent but cannot facetank every little thing resulting from restricted ES recovery mechanics. (Chimera is cancer with Rippy mods)
– Strength hungry, need to prepare to obtain 180 stars for DO.
Wicked ward > Vile Bastion > Void Beacon > Profane Bloom
Acquiring the ES two pointers early helps with switching to CI.
Lunaris and Ralakesh for mapping.
Solaris and Tukohama for bossing.
Pob Link – https://pastebin.com/9ffjY5Fe
Skill Tree – http://poeurl.com/cliu
[Poe 3.6] Extremely easy to play with Tanel’s CI Occultist BANE + DEATH′S OATH Blight and Essence Drain
Early Delve but you’ll be able to see the insane AOE and how great it clears with just BANE alone. I’m nonetheless looking for DO in SSF. In the finish you are able to see the encounter where I just hold down my left mouse button and move my mouse around the screen and.. anything DIES. Longer version is the fact that when Bane has an incredibly low mana requirement we are able to literally SPAM the shit out of Bane.. we move and spam.. you’re free to utilize Phase Run within this setup as well, have it in my PoB Link but Flame Dash could be the greatest for the league, something that may teleport is very good. So you spam Bane then if a thing for whatever lives.. you cast Essence Drain and channel Blight. Also drop the Wither totem we’ve got should you have time and perhaps VAAL Blight on top rated. Then just keep at distance bring about we are able to Instantaneously spam Blight anywhere we want! That′s the amazing thing, it has zero cast time almost having a bit of cast speed and may target offscreen with the Big AOE it has! we just about each of the time have Occultist 30% ES recovery activated, except for boss fights, but there you simply ED, Bane, DO, Blight.. run about.. in case you really feel drop down wither totem.. when you feel.. get a decoy totem. I imply, this build is among the ideal ones I’ve ever played in this game, plus it costs just about absolutely nothing to take it to endgame.. the beauty of build. All rares just fine, don′t even will need crazy cost crafted rares to become decent clearer.
+ Incredibly good and protected clearspeed because of Bane not costing any true mana so you could SPAM this.
+ Death′s Oath even though not mandatory can be a definitely nice secure cushion and more dot damage with all other skills combined.
+ Extremely easy to play with, really simple to gear (All rares completely fine)
Aid Alira or kill all (Alira offers nice 15% All Resists although) great early on. You could often Unspec later should you want to obtain much more ES
Wicked ward > Vile Bastion > Profane Bloom > Malediction.
For positive it is possible to opt for Withering Presence. Feel absolutely free to try them out, always can Unspec if you don′t like it!
Soul of Arkaali with all the second Pantheon addon that offers us a huge 50% ES Recovery rate if we stopped taking harm lately!s
Soul of Gruthkul – A bit of Physical Damage Reduction
Soul of Garukhan – Nice movement speed in the second Pantheon addon and compact likelihood to evade attacks if we′ve was taken a savage hit recently.
Pob Link – https://pastebin.com/b8WFh4fD
[Poe 3.6] Death’s Oath Occultist – Death Whisperer(CI) Updated routinely
Beginning it is best to grab both in the +30 strength nodes by the witch that will provide you with +60 and one more 40-50 in the armor. Which leaves needing to grab another 100 strength. You are able to get this among 2 rings and an amulet conveniently sufficient. You could also grab a pair of boots or gloves with a decent quantity of strength on them after which place Death’s Oath on, after which get rid of the strength PoE Currency item for any larger ES item. A different Alternative is always to use the Special Jewel “Efficient Training” This converts Intelligence inside it is radius to strength. This selection is not as preferred because the prior solution having said that it’s extremely easy to do in comparison to it. Faster Casting will not have any effect on the skill it really is either on, or off. Normally Damage over Time skills do a specific about of harm more than a certain quantity of time. In Path of Exile the only approach to enhance or lower the time applies to ignites with certain distinctive items, causing them to burn slower or more quickly. As of 3.2 You will find no items that have a DoT speed up impact.
Kill all bandits, bandits is negative men and women.
1. Wicked Ward (Added max ES, pretty nice recharge.)https://penzu.com/p/f0da5269
two. Vile Bastion (Added max es, STUN IMMUNE (It really is in caps simply because this is nice), ES Regen on kill)
3. Void Beacon ( -20 chaos resist and 100% decreased life regen to nearby enemies)
four. Withering Presence (60 chaos res(not significant mainly because we’re CI) +20% non-ailment chaos damage more than time multiplier, passive wither totem effect and nearby hindered enemies deal 15% reduced damage more than time)
Whatever you feel like, these are entirely situational and have little impact on gameplay.
Having said that the Soul of Abberath plus the captured soul will make burning ground and ignite maps smoother to play in because these would frequently interrupt our ES Recharge.
PoB Link – https://pastebin.com/xbE4thBu